Teaching Chemical Equilibrium in High School Using Android-Based Interactive Multimedia
Fathia Namira (a*), Zainuddin M (b), Ajat Sudrajat (b)

a) Department of Chemistry Education, Postgraduate School, Universitas Negeri Medan
Medan, Indonesia
*thianmra[at]gmail.com
b) Department of Chemistry Education
Universitas Negeri Medan
Medan, Indonesia


Abstract

An abstract is this study aims to determine the improvement of student learning outcomes using the developed multimedia, knowing the effect of learning motivation towards student learning outcomes and knowing student responses to the use of android-based interactive multimedia. The study used the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The sampling technique was purposive sampling in class XI MAN 2 Model Medan. The data collection instruments included student learning outcomes and questionnaires on motivation and responses. The learning instrument data from the pretest and posttest were composed of multiple-choice questions analyzed with the Rasch model assisted by the Winstep program. Analysis of data on motivation and learning outcomes by correlation and linear regression test using SPSS. The results showed an increase in student learning outcomes with an average N-Gain of 0.66 in the medium category, the impact of learning motivation students towards learning outcomes with a percentage of 12.3%, and student responses obtained results of 81.25% in the excellent category.

Keywords: Interactive multimedia- Android- Motivation- Student learning outcome- Chemical equilibrium

Topic: Curriculum, Research and Development

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